# Improving a game

In this lesson you will experiment with changing variables by different amounts and in different places. You will also learn how to display a variable in a different way.

Quiz:

# Intro quiz - Recap from previous lesson

Before we start this lesson, let’s see what you can remember from this topic. Here’s a quick quiz!

## Question 3

Q1.How many values can a variable hold at one time?

1/3

Q2.What do all variables have?

2/3

Q3.When running a program, which part or parts of a variable can be updated?

3/3

Quiz:

# Intro quiz - Recap from previous lesson

Before we start this lesson, let’s see what you can remember from this topic. Here’s a quick quiz!

## Question 3

Q1.How many values can a variable hold at one time?

1/3

Q2.What do all variables have?

2/3

Q3.When running a program, which part or parts of a variable can be updated?

3/3

# Video

Click on the play button to start the video. If your teacher asks you to pause the video and look at the worksheet you should:

• Click "Close Video"
• Click "Next" to view the activity

Your video will re-appear on the next page, and will stay paused in the right place.

# Worksheet

These slides will take you through some tasks for the lesson. If you need to re-play the video, click the ‘Resume Video’ icon. If you are asked to add answers to the slides, first download or print out the worksheet. Once you have finished all the tasks, click ‘Next’ below.

Quiz:

# Improving a game

Materials from the Teach Computing Curriculum created by the National Centre for Computing Education

## Question 3

Q1.What does setting a variable do?

1/3

Q2.What would the value of the 'score' variable be after this code is run?

2/3

Q3.What will the sprite say at the end of this program?

3/3

Quiz:

# Improving a game

Materials from the Teach Computing Curriculum created by the National Centre for Computing Education

## Question 3

Q1.What does setting a variable do?

1/3

Q2.What would the value of the 'score' variable be after this code is run?

2/3

Q3.What will the sprite say at the end of this program?

3/3

# Lesson summary: Improving a game

### Time to move!

Did you know that exercise helps your concentration and ability to learn?

For 5 mins...

Move around:
Climb stairs

On the spot:
Dance

### Take part in The Big Ask.

The Children's Commissioner for England wants to know what matters to young people.