Problem solving

In this lesson, we will play a game of beat the teacher. The following exercise requires us to put together all of the skills that we have developed throughout this unit to develop a dance game called "Move with Jim".

This quiz includes images that don't have any alt text - please contact your teacher who should be able to help you with an audio description.

Quiz:

Intro quiz - Recap from previous lesson

Before we start this lesson, let’s see what you can remember from this topic. Here’s a quick quiz!

Q1.In our lesson we learnt about two types of iteration (loops). Which of the two is the following sentence describing: "This type of iteration will execute the commands until the condition you set is no longer being met"

1/4

Q2.Which of the following terms describes the process of finding an error in your code and taking steps to fix the problem.

2/4

Q3.Which of the following blocks of code would make the Scratch cat say “1, 2, 3” leaving a second in between each number?

3/4

Q4.What will be outputted (what will be said) when the following program is executed?

4/4

This quiz includes images that don't have any alt text - please contact your teacher who should be able to help you with an audio description.

Quiz:

Intro quiz - Recap from previous lesson

Before we start this lesson, let’s see what you can remember from this topic. Here’s a quick quiz!

Q1.In our lesson we learnt about two types of iteration (loops). Which of the two is the following sentence describing: "This type of iteration will execute the commands until the condition you set is no longer being met"

1/4

Q2.Which of the following terms describes the process of finding an error in your code and taking steps to fix the problem.

2/4

Q3.Which of the following blocks of code would make the Scratch cat say “1, 2, 3” leaving a second in between each number?

3/4

Q4.What will be outputted (what will be said) when the following program is executed?

4/4

Video

Click on the play button to start the video. If your teacher asks you to pause the video and look at the worksheet you should:

  • Click "Close Video"
  • Click "Next" to view the activity

Your video will re-appear on the next page, and will stay paused in the right place.

Worksheet

These slides will take you through some tasks for the lesson. If you need to re-play the video, click the ‘Resume Video’ icon. If you are asked to add answers to the slides, first download or print out the worksheet. Once you have finished all the tasks, click ‘Next’ below.

This quiz includes images that don't have any alt text - please contact your teacher who should be able to help you with an audio description.

Quiz:

Problem solving

Helping you to assess what you have learnt throughout the unit

Q1.What will be the output of this program when it is executed? (What will the sprite say?)

1/4

Q2.Which of the conditions would evaluate to ‘true’ with the following inputs? [2 answers]

Select two (2) boxes

2/4

Q3.What will be the output of this program when it is executed? (What will the sprite say?)

3/4

Q4.What will be the output of this program when it is executed? (What will the sprite say?)

4/4

This quiz includes images that don't have any alt text - please contact your teacher who should be able to help you with an audio description.

Quiz:

Problem solving

Helping you to assess what you have learnt throughout the unit

Q1.What will be the output of this program when it is executed? (What will the sprite say?)

1/4

Q2.Which of the conditions would evaluate to ‘true’ with the following inputs? [2 answers]

Select two (2) boxes

2/4

Q3.What will be the output of this program when it is executed? (What will the sprite say?)

3/4

Q4.What will be the output of this program when it is executed? (What will the sprite say?)

4/4

Lesson summary: Problem solving

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Time to move!

Did you know that exercise helps your concentration and ability to learn?

For 5 mins...

Move around:
Climb stairs

On the spot:
Dance

This was the final lesson in the unit Programming essentials in Scratch: part I.

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