Selection
This lesson moves you on to the next big programming construct: selection. You will be introduced to it initially through a flowchart that demonstrates how a condition can be used to control the flow of execution in a program. You will then learn about definitions for logical expressions and conditions. A short activity has been included to allow you to grasp how logical expressions evaluate. Next, you will complete a PRIMM activity where you investigate and modify a chatterbot.
Video
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Worksheet
These slides will take you through some tasks for the lesson. If you need to re-play the video, click the ‘Resume Video’ icon. If you are asked to add answers to the slides, first download or print out the worksheet. Once you have finished all the tasks, click ‘Next’ below.
Lesson summary: Selection
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The next lesson in Programming 2: Selection is "Selection challenge"